Assist Ollie Patch
HoloHeaven » Devlog
Version 0.6.0002 to 0.7.0001
HH Discord for bug reports and other discussion!
https://discord.com/invite/CawzRWCNjz
We’re trying to make HH online netplay as bulletproof as possible now, we could use your help with testing!
General:
- Menu UI controls: gamepad controllers other than player 1 and player 2 can also control the menu
- Color palettes are cached to reduce extra loading
- When the game ends, all sound effects will be deleted
- Shrunk down the resolution of the character select intro effects animation
- Main menu links to the HH discord
- Moved the P2 win counter to its original position in offline 2P versus
Universal:
- Code refactored for reversals into idle states: Reversal inputs should be less buggy in the long term
- Blue Parry window increased from 6 frames to 8 frames
- Button dash into button dash no longer forces a kara cancel (ie. 1frame of 5B -> 6A+B)
- Parry meter penalty removed
- When strike and throw clash, the strike will win (handcuff glitch fix)
- When throws clash, both throws will whiff (a parry sound will play)
- Double KO is now possible
- Draw timeout will now also increment the win counter
- Assist characters now have a death plane underneath the stage that will force them to tag off field
New Assist: Assist Ollie
- Fast and long range pokes (slightly altered 6A and 2C)
- Long range guard cancel (6A animation)
- Mini Proton cannon super
Subaru:
- Sprites lined and shadowed:
- jC
- 3C
- Unenhanced big star ball has changed to 2 hits, has higher hitstop
Mio:
- Sprites lined and shadowed:
- j2C
- j2C changes:
- Launcher property changed to -> Normal Strike
- Hitstun reduced to default amount
- Cause landing recovery
- Hato B Invul now only lasts until the end of active frames
- Hato A min damage 8 -> 9
- Hato B min damage 9 -> 12
- Hato C base damage 24 -> 20
- Mio forward air throw damage lowered, and launches downwards faster
- Mio backward air throw damage lowered
- Fixed a bug where Hato could cancel into super while the round ends, wasting one bar
- Fixed a bug where P2 side mio card projectile would be visually flipped for one frame
- Mio’s KO placeholder voiceline changed (to another placeholder) to be more audible
Oga:
- Fixed a bug where oga’s wallbounce hurt state hurtbox was subaru sized
Ollie:
- 2B Improved upper body invul
- 2B launches downward slightly slower
Kanata:
- j6C hitstun reduced to default hitstun
Suisei:
- Sprites roughed
- Forward walk
- Backward walk
- Air Assist
- Suisei and suicopath will change facing direction while stance switching
Suicopath:
- Suicopath will change facing direction while airborne
- Suicopath 2A duration 20 -> 17
- Suicopath backdash total duration reduced
- Fixed a bug where suicopath’s wallbounce hurt state hurtbox was not large enough
Assist Fubuki:
- Fixed a bug where mirror color palette was the same as the default color palette
- Added some fubuki voicelines
Assist Sora:
- Fixed a bug where mirror color palette was the same as the default color palette
- Add some sora voicelines
Assist Mio:
- 2D refunds some sync rate and assist meter
- Added Min and chip damage for assist mio B
- Fixed a bug where mio’s resource burning effect would happen during happy birthdays and burst etc.
Assist Sana:
- 2D changed to left right steerable gravity well
- Resource cost overhaul
- Holding sana generally costs less sync rate, and costs more assist meter
- 236D moves very fast, and starts with a forward boost
Assist Oga:
- Slightly raised base damage of overhead attacks
- Greatly raised min damage of all attacks
- Super attacks now cause burst lock
- 2D specials movement overhauled to be faster and farther
Assist Okakoro:
- Outlined the action command timer for extra visibility
If you find any issues, let us know on Discord, bluesky, or other platforms.
Thanks!
Moe and Joe
Files
holoheaven-windows.zip 167 MB
Version 7 31 days ago
Get HoloHeaven
HoloHeaven
Airdasher fighting game featuring Hololive and Holostars
Status | In development |
Author | tmoeqjoe |
Genre | Fighting |
Tags | Anime, Fangame, hololive, holostars |
Languages | English |
Accessibility | Configurable controls |
More posts
- 0.7.0004 Hotfix5 days ago
- Version 0.7.0002 to 0.7.00036 days ago
- Control Scheme Saving QOL28 days ago
- Version 0.6.0001 to 0.6.000240 days ago
- Version 0.5.0003 to 0.6.000160 days ago
- Version 0.5 Patch Notes66 days ago
- New Discord and 0.4.0009 Update73 days ago
- Version 0.4 Patch NotesNov 24, 2024
- HoloHeaven Alpha DemoSep 25, 2024
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